Mostrar el registro sencillo del ítem

dc.contributor.authorAutorBurkholder, Gary J.
dc.contributor.authorAutorKrauskopf, Erwin
dc.date.accessionedFecha ingreso2024-09-03T19:20:41Z
dc.date.availableFecha disponible2024-09-03T19:20:41Z
dc.date.issuedFecha publicación2023
dc.identifier.citationReferencia BibliográficaIEEE Access, 9 p.
dc.identifier.issnISSN2169-3536
dc.identifier.uriURLhttp://repositorio.udla.cl/xmlui/handle/udla/1538
dc.identifier.uriURLhttps://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=6287639
dc.description.abstractResumenWith the continuous development of the Internet and computer technology and the increasing popularity of mobile terminal equipment, new teaching media are continually emerging. After multimedia, a new teaching media, virtual reality technology, has emerged in the field of education. Based on the above background, the purpose of this paper is to explore the teaching strategies of middle school biology experiment based on VR technology. In this paper, VR technology is applied to biology experiment class in middle school to improve the effect of biology experiment class, especially to cultivate the experimental operation ability and the ability to construct biological experiment knowledge. This paper takes the first grade of a high school as the research object, carries on the practical teaching application, through the comparative analysis of the teaching practice of the experimental class and the control class, explores the role of virtual reality technology in high school biology teaching, and analyzes the use of virtual reality technology in high school biology the difference between teaching activities and traditional teaching. The experimental results show that students are attracted by the most exciting factors, accounting for about 88%. Virtual reality technology can bring more fun and make the original boring learning more colorful. Author
dc.format.extentdc.format.extent9 páginas
dc.format.extentdc.format.extent140.5Kb
dc.format.mimetypedc.format.mimetypePDF
dc.language.isoLenguaje ISOeng
dc.publisherEditorInstitute of Electrical and Electronics Engineers Inc.
dc.sourceFuentesHigher Learning Research Communications
dc.subjectPalabras ClavesBiological system modeling
dc.subjectPalabras ClavesEngines
dc.subjectPalabras ClavesExperimental Teaching
dc.subjectPalabras ClavesKnowledge Construction
dc.subjectPalabras ClavesSolid modeling
dc.subjectPalabras ClavesTeaching Strategy
dc.subject.lcshdc.subject.lcshBiological system modeling
dc.subject.lcshdc.subject.lcshEntrenamiento
dc.subject.lcshdc.subject.lcshRealidad virtual
dc.subject.lcshdc.subject.lcshVR Technology
dc.titleTítuloThe increasing role of technology in teaching and learning activities in higher education
dc.typeTipo de DocumentoEditorial
dc.udla.catalogadordc.udla.catalogadorCBM
dc.udla.indexdc.udla.indexScience Citation Index Expanded
dc.udla.indexdc.udla.indexScopus
dc.udla.indexdc.udla.indexDOAJ
dc.udla.indexdc.udla.indexCompendex
dc.udla.indexdc.udla.indexINSPEC
dc.identifier.doidc.identifier.doi10.18870/hlrc.v13i2.1506
dc.facultaddc.facultadFacultad de Salud y Ciencias Sociales


Ficheros en el ítem

Thumbnail

Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem