Show simple item record

dc.contributor.authorAuthorDenche-Zamorano, Ángel.
dc.contributor.authorAuthorRodriguez-Redondo, Yeray.
dc.contributor.authorAuthorBarrios-Fernández, Sabina.
dc.contributor.authorAuthorMendoza-Muñoz, María.
dc.contributor.authorAuthorCastillo-Paredes, Antonio.
dc.contributor.authorAuthorRojo-Ramos, Jorge.
dc.contributor.authorAuthorGarcia-Gordillo, Miguel Ángel.
dc.contributor.authorAuthorAdsuar, José Carmelo
dc.date.accessionedDate Accessioned2024-09-03T19:15:48Z
dc.date.availableDate Available2024-09-03T19:15:48Z
dc.date.issuedDate Issued2023
dc.identifier.citationReferencia BibliográficaSensors, 23(6), 15 p.
dc.identifier.issnISSN1424-8220
dc.identifier.uriURIhttp://repositorio.udla.cl/xmlui/handle/udla/1277
dc.identifier.uriURIhttps://www.mdpi.com/journal/sensors
dc.description.abstractAbstractResearchers’ interest in finding practical applications for virtual reality (VR) and augmented reality (AR) technologies has increased as new devices have become cheaper and more accessible, being used in entertainment, healthcare, and rehabilitation fields, among others. This study aims to provide an overview of the current state of scientific literature related to VR, AR, and physical activity (PA). A bibliometric analysis of studies published between 1994 and 2022 was conducted using The Web of Science (WoS), applying the traditional bibliometric laws and using the VOSviewer software for data and metadata processing. The results revealed an exponential increase in scientific production between 2009 and 2021 (R2 = 94%). The United States (USA) was the country/region with the most relevant co-authorship networks (72 papers); the most prolific author was Kerstin Witte, and the most prominent was Richard Kulpa. The most productive journal’s core was composed of high-impact and open access journals. A great thematic diversity was found according to the most used keywords by the co-authors, highlighting concepts such as rehabilitation, cognition, training, and obesity. Then, the research related to this topic is in an exponential development phase, with great interest in the rehabilitation and sports sciences fields.
dc.format.extentdc.format.extent15 páginas
dc.format.extentdc.format.extent2.448Mb
dc.format.mimetypedc.format.mimetypePDF
dc.language.isoLanguage ISOeng
dc.publisherPublisherMDPI
dc.rightsRightsCreative Commons Attribution License (CC BY)
dc.sourceSourcesSensors
dc.subjectSubjectPhysical exercise
dc.subjectSubjectScientometrics
dc.subject.lcshdc.subject.lcshAptitudes físicas
dc.subject.lcshdc.subject.lcshRehabilitación
dc.subject.lcshdc.subject.lcshEntrenamiento
dc.titleTitleRehabilitation is the main topic in virtual and augmented reality and physical activity research: a bibliometric analysis
dc.typeDocument TypeArtículo de revisión
dc.udla.catalogadordc.udla.catalogadorCBM
dc.udla.indexdc.udla.indexWoS
dc.udla.indexdc.udla.indexScience Citation Index Expanded
dc.udla.indexdc.udla.indexScopus
dc.udla.indexdc.udla.indexAcademic Search Ultimate
dc.udla.indexdc.udla.indexDOAJ
dc.udla.indexdc.udla.indexBiomedical Reference Collection: Corporate Edition
dc.udla.indexdc.udla.indexCAB Abstracts
dc.udla.indexdc.udla.indexCompendex
dc.udla.indexdc.udla.indexEMBASE
dc.udla.indexdc.udla.indexMEDLINE
dc.identifier.doidc.identifier.doi10.3390/s23062987
dc.facultaddc.facultadFacultad de Educación


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record